布局优化之ViewStub源码分析

mac2024-11-02  16

1.前言

    对于Android的单线程模型来说,把控好主线程中的操作时是至关重要的。布局复杂了,很容易引起卡顿,或者某些情况下界面展示慢的情况,我们都知道ViewStub能实现懒加载,减少布局渲染时间,那么它究竟用了什么方法来实现的,这里做一个学习记录,加深印象。

2.如何优化布局

    ViewStub是不可见,宽高为0的View,当调用inflate()或者setVisibility(int visibility)后进行加载。这样就可以在需要的时候加载,不用再布局绘制的时候就一次性就全部加载渲染出来,可以缓存主线程的压力。

3.如何使用

//1.在布局中将原本需要懒加载的layout用下面这种方式替换,layout属性指定的是将要加载的布局,inflatedId是layout指定的布局被加载替换ViewStub后指定的id。

<ViewStub android:id="@+id/stub" android:inflatedId="@+id/subTree" android:layout="@layout/mySubTree" android:layout_width="120dip" android:layout_height="40dip" />

//2.在需要加载的时机调用

ViewStub stub = findViewById(R.id.stub); View inflated = stub.inflate();

如上面的代码,调用stub.inflate()后layout指向的布局将被加载到ViewStub所在的位置,也就是ViewStub的父布局中。

4.源码分析

public final class ViewStub extends View { private int mInflatedId; private int mLayoutResource; private WeakReference<View> mInflatedViewRef; private LayoutInflater mInflater; private OnInflateListener mInflateListener; ... public ViewStub(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { super(context); //(1) final TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.ViewStub, defStyleAttr, defStyleRes); mInflatedId = a.getResourceId(R.styleable.ViewStub_inflatedId, NO_ID); mLayoutResource = a.getResourceId(R.styleable.ViewStub_layout, 0); mID = a.getResourceId(R.styleable.ViewStub_id, NO_ID); a.recycle(); setVisibility(GONE); setWillNotDraw(true); } ... //(2) @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(0, 0); } //(3) public View inflate() { final ViewParent viewParent = getParent(); if (viewParent != null && viewParent instanceof ViewGroup) { if (mLayoutResource != 0) { final ViewGroup parent = (ViewGroup) viewParent; final View view = inflateViewNoAdd(parent); replaceSelfWithView(view, parent); mInflatedViewRef = new WeakReference<>(view); if (mInflateListener != null) { mInflateListener.onInflate(this, view); } return view; } else { throw new IllegalArgumentException("ViewStub must have a valid layoutResource"); } } else { throw new IllegalStateException("ViewStub must have a non-null ViewGroup viewParent"); } } private View inflateViewNoAdd(ViewGroup parent) { final LayoutInflater factory; if (mInflater != null) { factory = mInflater; } else { factory = LayoutInflater.from(mContext); } final View view = factory.inflate(mLayoutResource, parent, false); if (mInflatedId != NO_ID) { view.setId(mInflatedId); } return view; } private void replaceSelfWithView(View view, ViewGroup parent) { final int index = parent.indexOfChild(this); parent.removeViewInLayout(this); final ViewGroup.LayoutParams layoutParams = getLayoutParams(); if (layoutParams != null) { parent.addView(view, index, layoutParams); } else { parent.addView(view, index); } } //(4) public void setOnInflateListener(OnInflateListener inflateListener) { mInflateListener = inflateListener; } } (1)从frameworks\base\core\res\res\values\attrs.xml文件中可以看出,这里是在解析布局中的inflatedId和layout属性值。 <declare-styleable name="ViewStub"> <attr name="id" /> <attr name="layout" format="reference" /> <attr name="inflatedId" format="reference" /> </declare-styleable> (2)测量时宽高都设置为0了,所以不可见宽高为0(3)inflate是ViewStub实现延迟加载的关键,调用时会先获取父布局,然后用LayoutInflator加载布局,并没有什么特殊操作,加载完了会用布局中配置的inflateId作为指定layout的id。replaceSelfWithView()方法也是简单粗暴,直接从父布局中将ViewStub移除掉,然后直接addView()方式加上来,因为addView()中会再调用requestLayout(),这样就能addView()后布局被更新。(4)如果要监听ViewStub被加载完成的回调,可以setOnInflateListener(): viewStub.setOnInflateListener(new ViewStub.OnInflateListener() { @Override public void onInflate(ViewStub stub, View inflated) { } });

5.需要注意的问题

1.如果定义了ViewStub的inflateId属性,那么在inflate()后layout属性指定的layout的id会被动态的替换成inflateId的值;2.ViewStub的layout布局中不允许使用merge标签,具体原因待后面分析
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