isPlaying:判断视频是否在播放、返回Bool
Play():播放视频
Stop():重新开始播放视频
Pause():暂停视频
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
using UnityEngine.UI;
public class VideoControl : MonoBehaviour {
private VideoPlayer video;
void Awake() {
video = GetComponent<VideoPlayer>();
}
void PlayVideo()
{
if (!video.isPlaying)
{
video.Play();//开始播放
}
}
void PauseVideo()
{
if (video.isPlaying)
{
video.Pause();//暂停播放
}
}
void StopVideo()
{
if (video.isPlaying)
{
video.Stop();//重新播放视频
}
}
}