GLES3.0中文API-中文API list

mac2025-05-18  27

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A

glActiveTexture glAttachShader

B

glBindAttribLocation glBindBuffer glBindFramebuffer glBindRenderbuffer glBindTexture glBlendColor glBlendEquation glBlendEquationSeparate glBlendFunc glBlendFuncSeparate glBufferData glBufferSubData

C

glCheckFramebufferStatus glClear glClearColor glClearDepthf glClearStencil glColorMask glCompileShader glCompressedTexImage2D glCompressedTexSubImage2D glCopyTexImage2D glCopyTexSubImage2D glCreateProgram glCreateShader glCullFace

D

glDeleteBuffers glDeleteFramebuffers glDeleteProgram glDeleteRenderbuffers glDeleteShader glDeleteTextures glDepthFunc glDepthMask glDepthRangef glDetachShader glDisable glDisableVertexAttribArray glDrawArrays glDrawElements

E

glEnable glEnableVertexAttribArray

F

glFinish glFlush glFramebufferRenderbuffer glFramebufferTexture2D glFrontFace

G

glGenBuffers glGenFramebuffers glGenRenderbuffers glGenTextures glGenerateMipmap glGet glGetActiveAttrib glGetActiveUniform glGetAttachedShaders glGetAttribLocation glGetBufferParameteriv glGetError glGetFramebufferAttachmentParameteriv glGetProgramInfoLog glGetProgramiv glGetRenderbufferParameteriv glGetShaderInfoLog glGetShaderPrecisionFormat glGetShaderSource glGetShaderiv glGetTexParameter glGetUniform glGetUniformLocation glGetVertexAttrib glGetVertexAttribPointerv

H

glHint

I

glIsBuffer glIsEnabled glIsFramebuffer glIsProgram glIsRenderbuffer glIsShader glIsTexture

L

glLineWidth glLinkProgram

P

glPixelStorei glPolygonOffset

R

glReadPixels glReleaseShaderCompiler glRenderbufferStorage

S

glSampleCoverage glScissor glShaderBinary glShaderSource glStencilFunc glStencilFuncSeparate glStencilMask glStencilMaskSeparate glStencilOp glStencilOpSeparate

T

glTexImage2D glTexParameter glTexSubImage2D

U

glUniform glUseProgram

V

glValidateProgram glVertexAttrib glVertexAttribPointer glViewport

//todo es3.0NEW glActiveShaderProgram b glBeginQuery glBeginTransformFeedback glBindBufferBase glBindBufferRange glBindImageTexture glBindProgramPipeline glBindSampler glBindTransformFeedback glBindVertexArray glBindVertexBuffer glBlendBarrier glBlendEquationi glBlendEquationSeparatei glBlendFunci glBlendFuncSeparatei glBlitFramebuffer c glClearBuffer glClearBufferfi glClearBufferfv glClearBufferiv glClearBufferuiv glClientWaitSync glColorMask glCompressedTexImage3D glCompressedTexSubImage3D glCopyBufferSubData glCopyImageSubData glCopyTexSubImage3D glCreateShaderProgram glCreateShaderProgramv d glDebugMessageCallback glDebugMessageControl glDebugMessageInsert glDeleteProgramPipelines glDeleteQueries glDeleteSamplers glDeleteSync glDeleteTransformFeedbacks glDeleteVertexArrays glDisablei glDispatchCompute glDispatchComputeIndirect glDrawArraysIndirect glDrawArraysInstanced glDrawBuffers glDrawElementsBaseVertex glDrawElementsIndirect glDrawElementsInstanced glDrawElementsInstancedBaseVertex glDrawRangeElements glDrawRangeElementsBaseVertex e glEnablei glEndQuery glEndTransformFeedback f glFenceSync glFlushMappedBufferRange glFramebufferParameteri glFramebufferTexture glFramebufferTextureLayer g

glGenProgramPipelines glGenQueries glGenSamplers glGenTransformFeedbacks glGenVertexArrays glGetActiveUniformBlockiv glGetActiveUniformBlockName glGetActiveUniformsiv glGetBooleani_v glGetBooleanv glGetBufferParameter glGetBufferParameteri64v glGetBufferPointerv glGetDebugMessageLog glGetFloatv glGetFragDataLocation glGetFramebufferParameteriv glGetGraphicsResetStatus glGetInteger64i_v glGetInteger64v glGetIntegeri_v glGetIntegerv glGetInternalformativ glGetMultisamplefv glGetnUniformfv glGetnUniformiv glGetnUniformuiv glGetObjectLabel glGetObjectPtrLabel glGetPointerv glGetProgramBinary glGetProgramInterface glGetProgramInterfaceiv glGetProgramPipeline glGetProgramPipelineInfoLog glGetProgramPipelineiv glGetProgramResource glGetProgramResourceIndex glGetProgramResourceiv glGetProgramResourceLocation glGetProgramResourceName glGetQueryiv glGetQueryObjectuiv glGetSamplerParameter glGetSamplerParameterfv glGetSamplerParameterIiv glGetSamplerParameterIuiv glGetSamplerParameteriv glGetString glGetStringi glGetSynciv glGetTexLevelParameter glGetTexLevelParameterfv glGetTexLevelParameteriv glGetTexParameterfv glGetTexParameterIiv glGetTexParameterIuiv glGetTexParameteriv glGetTransformFeedbackVarying glGetUniformBlockIndex glGetUniformfv glGetUniformIndices glGetUniformiv glGetUniformuiv glGetVertexAttribfv glGetVertexAttribIiv glGetVertexAttribIuiv glGetVertexAttribiv h i glInvalidateFramebuffer glInvalidateSubFramebuffer glIsEnabledi glIsProgramPipeline glIsQuery glIsSampler glIsSync glIsTransformFeedback glIsVertexArray l m glMapBufferRange glMemoryBarrier glMemoryBarrierByRegion glMinSampleShading o glObjectLabel glObjectPtrLabel p glPatchParameteri glPauseTransformFeedback glPopDebugGroup glPrimitiveBoundingBox glProgramBinary glProgramParameteri glProgramUniform glProgramUniform1f glProgramUniform1fv glProgramUniform1i glProgramUniform1iv glProgramUniform1ui glProgramUniform1uiv glProgramUniform2f glProgramUniform2fv glProgramUniform2i glProgramUniform2iv glProgramUniform2ui glProgramUniform2uiv glProgramUniform3f glProgramUniform3fv glProgramUniform3i glProgramUniform3iv glProgramUniform3ui glProgramUniform3uiv glProgramUniform4f glProgramUniform4fv glProgramUniform4i glProgramUniform4iv glProgramUniform4ui glProgramUniform4uiv glProgramUniformMatrix2fv glProgramUniformMatrix2x3fv glProgramUniformMatrix2x4fv glProgramUniformMatrix3fv glProgramUniformMatrix3x2fv glProgramUniformMatrix3x4fv glProgramUniformMatrix4fv glProgramUniformMatrix4x2fv glProgramUniformMatrix4x3fv glPushDebugGroup r glReadBuffer glReadnPixels glRenderbufferStorageMultisample glResumeTransformFeedback s glSampleMaski glSamplerParameter glSamplerParameterf glSamplerParameterfv glSamplerParameteri glSamplerParameterIiv glSamplerParameterIuiv glSamplerParameteriv t glTexBuffer glTexBufferRange glTexImage3D glTexParameterf glTexParameterfv glTexParameteri glTexParameterIiv glTexParameterIuiv glTexParameteriv glTexStorage2D glTexStorage2DMultisample glTexStorage3D glTexStorage3DMultisample glTexSubImage3D glTransformFeedbackVaryings u glUniform1f glUniform1fv glUniform1i glUniform1iv glUniform1ui glUniform1uiv glUniform2f glUniform2fv glUniform2i glUniform2iv glUniform2ui glUniform2uiv glUniform3f glUniform3fv glUniform3i glUniform3iv glUniform3ui glUniform3uiv glUniform4f glUniform4fv glUniform4i glUniform4iv glUniform4ui glUniform4uiv glUniformBlockBinding glUniformMatrix2fv glUniformMatrix2x3fv glUniformMatrix2x4fv glUniformMatrix3fv glUniformMatrix3x2fv glUniformMatrix3x4fv glUniformMatrix4fv glUniformMatrix4x2fv glUniformMatrix4x3fv glUnmapBuffer glUseProgramStages v glValidateProgramPipeline glVertexAttrib1f glVertexAttrib1fv glVertexAttrib2f glVertexAttrib2fv glVertexAttrib3f glVertexAttrib3fv glVertexAttrib4f glVertexAttrib4fv glVertexAttribBinding glVertexAttribDivisor glVertexAttribFormat glVertexAttribI4i glVertexAttribI4iv glVertexAttribI4ui glVertexAttribI4uiv glVertexAttribIFormat glVertexAttribIPointer glVertexBindingDivisor w glWaitSync ————————————————

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