三子棋代码如下:
#ifndef __GAME_H__ #define __GAME_H__ #include<stdio.h> #include<stdlib.h> #include<time.h> #define ROW 3 #define COL 3 void InitBoard(char board[ROW][COL], int row, int col); void DispiayBoard(char board[ROW][COL], int row, int col); //void PlayerMove(char board[ROW][COL],int row, int col); void ComputerMove(char board[ROW][COL], int row, int col); void PlayerMove(char board[ROW][COL], int row, int col); char Iswin(char board[ROW][COL], int row, int col); int IsFull(char board[ROW][COL], int row, int col); #endif // __GAME_H__ #define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void InitBoard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i<row; i++) { for (j = 0; j<col; j++) { board[i][j] = ' '; } } } void DispiayBoard(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i<row; i++) { int j = 0; for (j = 0; j<col; j++) { printf(" %c ", board[i][j]); if (j<col - 1) printf("|"); } printf("\n"); if (i<row - 1) { for (j = 0; j<col; j++) { printf("---"); if (j<col - 1) printf("|"); } printf("\n"); } } } void ComputerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走:>\n"); while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = 'x'; break; } } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { printf("玩家走:>\n"); scanf("%d%d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') { board[x - 1][y - 1] = '0'; break; } else { printf("坐标被占用,请重新输入\n"); } } else { printf("坐标非法,请重新输入\n"); } } } //void ComputerMove(char board[ROW][COL],int row, int col) //{ // int x=0; // int y=0; // printf("电脑走:>\n"); // while(1) // { // x=rand()%row; // y=rand()%col; // if(board[x][y] ==' ') // { // board[x][y] ='x'; // break; // } // } //} // char Iswin(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i<row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') { return board[i][0]; } } for (i = 0; i<col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') return board[0][i]; } if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') { return board[1][1]; } if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') { return board[1][1]; } if (IsFull(board, row, col)) { return 'Q'; } return ' '; } int IsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i<row; i++) { for (j = 0; j<col; j++) { if (board[i][j] == ' ') return 0; } } return 1; } #define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void menu() { printf("********************************************\n"); printf("********* 1.play ********\n"); printf("********* 0.exit ********\n"); printf("********************************************\n"); } void game() { char board[ROW][COL] = { 0 }; char ret = 0; InitBoard(board, ROW, COL); DispiayBoard(board, ROW, COL); while (1) { //PlayerMove(board,ROW,COL); ComputerMove(board, ROW, COL); ret = Iswin(board, ROW, COL); if (ret != ' ') break; DispiayBoard(board, ROW, COL); // ComputerMove(board,ROW,COL); PlayerMove(board, ROW, COL); ret = Iswin(board, ROW, COL); if (ret != ' ') break; DispiayBoard(board, ROW, COL); } if (ret == 'x') { printf("电脑赢\n"); } else if (ret == '0') { printf("玩家赢\n"); } else if (ret == 'Q') { printf("平局\n"); } DispiayBoard(board, ROW, COL); } int main() { int input = 0; srand((unsigned)time(NULL)); do { menu(); printf("请选择:>"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: printf("退出游戏\n"); break; default: printf("输入错误,请重新输入\n"); break; } } while (input); return 0; }