QThread 采用moveToThread方式实现多线程。 线程本身、connect关联的槽函数、connect关联的lambda对象分别运行在哪个线程中。...

mac2022-06-30  24

Qt如何实现多线程:https://www.cnblogs.com/azbane/p/11372531.html

September 5,2019

先抛出几个问题,用问题来引导思维导向:

1、继承的QObject子类,和QThread对象,是在哪个线程创建的?(即:QObject子类对象和QThread对象的依附线程是哪个?)

2、QThread在哪个线程运行?

3、QObject::moveToThread( QThread )后,QThread 的信号(started/finished)关联的QObject子类对象的函数(槽函数)哪个线程运行?

4、QObject::moveToThread( QThread ) 后,QThread的信号(started/finished)关联的依附线程对象的槽函数在哪个线程运行?

5、信号和槽的新版本,用lambda表达式处理信号的情况(QThread的信号(started/finished)关联的lambda),lambda对象运行在哪个对象?

 

看起来很复杂,其实并不可怕:想知道对象在哪个线程运行,有两种方式可用

1:QThread::currentThreadId()  返回16进制的线程ID (#include<QThread>)

2:std::this_thread::get_id() 返回10进制的线程ID  (#include<iostream> #include <QThread>)

 

先给答案,再上例子说明, 最后给出遇到的错误情况。

上面跑出的5个问题的答案:

假定QObject子类对象和QThread对象都是在线程A中创建。

1、线程A。  调用std::this_thread::get_id

2、线程A。  调用QThread::currentThreadId, 需要由16进制转成10进制,再对比。

3、线程B。  假定线程id = B 。调用std::this_thread::get_id

4、线程A。  调用std::this_thread::get_id

5、线程B。  调用std::this_thread::get_id

 

例子主要信息说明:

类ShapeLayout:

      有两个指针数据成员:GenerateGridFileWork * m_generateGridFileWork;   QThread * m_generateGridFileWorkThread;

      有一个函数成员:MakeGrid, 函数里面创建两个指针数据成员。

                      m_generateGridFileWork->moveToThread(m_generateGridFileWorkThread);

      GenerateGridFileWork::slotsWork      QThread::signals - started / finished

ShapeLayout.h ----------------------------------------------------------- class ShapeLayout : public QObject { Q_OBJECT public: void makeGrid(); public slots: void slotsThreadFininshed(); private: GenerateGridFileWork * m_GenerateGridFileWork = nullptr; QThread * m_GenerateGridFileWorkThread = nullptr; } ShapeLayout.cpp ----------------------------------------------------------- void ShapeLayout::makeGrid() { std::cout<<"ShapeLayout thread id is "<<std::this_thread::get_id()<<std::cout; //问题-1 m_GenerateGridFileWork = new GenerateGridFileWork ; m_GenerateGridFileWorkThread = new QThread; m_GenerateGridFileWork->moveToThread(m_GenerateGridFileWorkThread); QObject::connect(m_GenerateGridFileWorkThread, &QThread::started, m_GenerateGridFileWork , &GenerateGridFileWork::slotsWork); QObject::connect(m_GenerateGridFileWork, &GenerateGridFileWork::signalsWorkFinished, m_GenerateGridFileWorkThread, &QThread::quit); QObject::connect(m_GenerateGridFileWorkThread, &QThread::finished, this, &ShapeLayout::slotsThreadFininshed); QObject::connect(m_GenerateGridFileWorkThread, &QThread::started, []{ std::cout<<"connect thread-started signals lambda object thread id is"<<std::this_thread::get_id()<<std::cout; //问题-5 }); QObject::connect(m_GenerateGridFileWorkThread, &QThread::finished, []{ std::cout<<"connect thread-finishedsignals lambda object thread id is"<<std::this_thread::get_id()<<std::cout;//问题-5 }); std::cout<<"QThread thread id is "<<m_generateGridFileWorkThread->currentThreadId()<<std::cout; //问题-2 m_GenerateGridFileWorkThread->start(); } void ShapeLayout::slotsThreadFininshed(){  std::cout<<"connect slots function of the ShapeLayout attributable thread id is"<<std::this_thread::get_id()<<std::cout;//问题-4}  

 

GenerateGridFileWork.h ------------------------------------------------ class GenerateGridFileWork : public QObject { public slots: void slotsWork(); signals: void signalsWorkFinished(); } GenerateGridFileWork.cpp ------------------------------------------------ void GenerateGridFileWork::slotsWork() { std::cout<<"connect to slots function of QObject subObject thread id is "<<std::this_thread::get_id()<<std::cout;//问题-3 emit signalsWorkFinished(); }

 

 

 

调用ShapeLayout::makeGrid(); 一切都知道啦,  自己去运行一遍吧

OK perfect...

 

 September 5, 2019追加一个问题:

moveToThread的方式实现的线程,作业完成后,针对QObject的子类对象和QThread对象的释放顺序有没有讲究?

转载于:https://www.cnblogs.com/azbane/p/11465466.html

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