C#创建高质量(清晰)缩略图——动态调整大小

mac2022-06-30  28

创建高质量(清晰)缩略图——动态调整大小Bitmap类的GetThumbnailImage方法可以从指定的图像文件中生成缩略图,用法非常简单。但是并不总是这样,有时生成的缩略图的质量很差——模糊不清!为什么会这样?为什么生成的图片是模糊的?像JPEG这样格式的图像可能把缩略图存在同一个文件中。如果我们使用System.Drawing.Bitmap的GetThumbnailImage方法会检测文件中是否存在缩略图,如果找到该缩略图,它就会返回你所设定的宽高的缩略图版本。如果图像的缩略图的版本比你要求的大小要小,就会发生如下问题:生成的缩略图就会变得模糊,我们知道拉伸一个图像会导致图像质量的下降。解决方案:解决方法十分简单!我们利用System.Drawing.Image对象来装载源图像, 把图像缩放到你需要的比例,而又能保持高质量,接着保存就搞定了!下面教你,一步一步来创建高质量的缩略图:本例中假定了两个变量:String src='c:/myImages/a.jpg'; //源图像文件的绝对路径String dest='c:/myImages/a_th.jpg'; //生成的缩略图图像文件的绝对路径int thumbWidth=132; //要生成的缩略图的宽度下面通过ASP .NET C#来演示代码片段:你应该包含这些名称空间using System.Drawing;using System.Drawing.Drawing2DSystem.Drawing.Image image = System.Drawing.Image.FromFile(src); //利用Image对象装载源图像//接着创建一个System.Drawing.Bitmap对象,并设置你希望的缩略图的宽度和高度。int srcWidth=image.Width;int srcHeight=image.Height;int thumbHeight=(srcHeight/srcWidth)*thumbWidth;Bitmap bmp = new Bitmap(thumbWidth, thumbHeight);//从Bitmap创建一个System.Drawing.Graphics对象,用来绘制高质量的缩小图。System.Drawing.Graphics gr = System.Drawing.Graphics.FromImage(bmp);//设置 System.Drawing.Graphics对象的SmoothingMode属性为HighQualitygr.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;//下面这个也设成高质量gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;//下面这个设成Highgr.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;//把原始图像绘制成上面所设置宽高的缩小图System.Drawing.Rectangle rectDestination = new System.Drawing.Rectangle(0, 0, thumbWidth, thumbHeight);gr.DrawImage(image, rectDestination, 0, 0, srcWidth, srcHeight, GraphicsUnit.Pixel);//保存图像,大功告成!bmp.Save(dest);//最后别忘了释放资源(译者PS:C#可以自动回收吧)bmp.Dispose();image.Dispose();

来源:http://blog.sina.com.cn/s/blog_6154bf970100ot9r.html

 /// <summary>        /// 生成高清缩略图        /// </summary>        /// <param name="originalImagePath">源图路径(物理路径)</param>        /// <param name="thumbnailPath">保存路径(物理路径)</param>        /// <param name="width">缩略图宽度</param>        /// <param name="height">缩略图高度</param>        public static void MakeHighDefinitionThumbnail(string originalImagePath, string thumbnailPath, int width, int height)        {            //获取原始图片              System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);            //缩略图画布宽高              int towidth = width;            int toheight = height;            //原始图片写入画布坐标和宽高(用来设置裁减溢出部分)              int x = 0;            int y = 0;            int ow = originalImage.Width;            int oh = originalImage.Height;            //原始图片画布,设置写入缩略图画布坐标和宽高(用来原始图片整体宽高缩放)              int bg_x = 0;            int bg_y = 0;            int bg_w = towidth;            int bg_h = toheight;            //倍数变量              double multiple = 0;            //获取宽长的或是高长与缩略图的倍数              if (originalImage.Width >= originalImage.Height)                multiple = (double)originalImage.Width / (double)width;            else                multiple = (double)originalImage.Height / (double)height;            //上传的图片的宽和高小等于缩略图              if (ow <= width && oh <= height)            {                //缩略图按原始宽高                  bg_w = originalImage.Width;                bg_h = originalImage.Height;                //空白部分用背景色填充                  bg_x = Convert.ToInt32(((double)towidth - (double)ow) / 2);                bg_y = Convert.ToInt32(((double)toheight - (double)oh) / 2);            }            //上传的图片的宽和高大于缩略图              else            {                //宽高按比例缩放                  bg_w = Convert.ToInt32((double)originalImage.Width / multiple);                bg_h = Convert.ToInt32((double)originalImage.Height / multiple);                //空白部分用背景色填充                  bg_y = Convert.ToInt32(((double)height - (double)bg_h) / 2);                bg_x = Convert.ToInt32(((double)width - (double)bg_w) / 2);            }            //新建一个bmp图片,并设置缩略图大小.              System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);            //新建一个画板              System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);            //设置高质量插值法              g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBilinear;            //设置高质量,低速度呈现平滑程度              g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;            //清空画布并设置背景色              g.Clear(System.Drawing.ColorTranslator.FromHtml("#F2F2F2"));            //在指定位置并且按指定大小绘制原图片的指定部分              //第一个System.Drawing.Rectangle是原图片的画布坐标和宽高,第二个是原图片写在画布上的坐标和宽高,最后一个参数是指定数值单位为像素              g.DrawImage(originalImage, new System.Drawing.Rectangle(bg_x, bg_y, bg_w, bg_h), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel);            try            {                //获取图片类型                  string fileExtension = System.IO.Path.GetExtension(originalImagePath).ToLower();                //按原图片类型保存缩略图片,不按原格式图片会出现模糊,锯齿等问题.                  switch (fileExtension)                {                    case ".gif": bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Gif); break;                    case ".jpg": bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg); break;                    case ".bmp": bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Bmp); break;                    case ".png": bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Png); break;                }            }            catch (System.Exception e)            {                throw e;            }            finally            {                originalImage.Dispose();                bitmap.Dispose();                g.Dispose();            }        }

 

转载于:https://www.cnblogs.com/lidj/p/3441409.html

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