Serialization (known as pickling in python) is an easy way to convert an object to a binary representation that can then be e.g. written to disk or sent over a wire. It's useful e.g. for easy saving of settings to a file. You can serialize your own classes if you mark them with [Serializable] attribute. This serializes all members of a class, except those marked as [NonSerialized]. .NET offers 2 serializers: binary, SOAP, XML. The difference between binary and SOAP is: binary is more efficient (time and memory used) binary is not human-readable. SOAP isn't much better. XML is slightly different: it lives in System.Xml.Serialization it uses [XmlIgnore] instead of [NonSerialized] and ignores [Serializable] it doesn't serialize private class members
转载于:https://www.cnblogs.com/TerryChan/p/3337430.html