控制台界面,分服务器端与客户端,经测试,多个客户端能成功同时发送大文件给服务器端
服务器端:
class Program {const int BufferSize = 1024;static string path = @"E:\";static void Main(string[] args) { IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8080); Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); sock.Bind(ip); sock.Listen(1); Console.WriteLine("Begin listen...");while (true) { Socket client = sock.Accept();if (client.Connected) { Thread cThread = new Thread(new ParameterizedThreadStart(myClient)); cThread.IsBackground = true; cThread.Start(client); } } }static void myClient(object oSocket) { Socket clientSocket = (Socket)oSocket;string clientName = clientSocket.RemoteEndPoint.ToString(); Console.WriteLine("新来一个客户:" + clientName); try {while (true) {byte[] buffer = new byte[BufferSize];int count = clientSocket.Receive(buffer); Console.WriteLine("收到" + clientName + ":" + Encoding.Default.GetString(buffer, 0, count));string[] command = Encoding.Default.GetString(buffer, 0, count).Split(',');string fileName;long length;if (command[0] == "namelength") { fileName = command[1]; length = Convert.ToInt64(command[2]); clientSocket.Send(Encoding.Default.GetBytes("OK"));long receive = 0L; Console.WriteLine("Receiveing file:" + fileName + ".Plz wait...");using (FileStream writer = new FileStream(Path.Combine(path, fileName), FileMode.Create, FileAccess.Write, FileShare.None)) {int received;while (receive < length) { received = clientSocket.Receive(buffer); writer.Write(buffer, 0, received); writer.Flush(); receive += (long)received; } } Console.WriteLine("Receive finish.\n"); } } }catch { Console.WriteLine("客户:" + clientName + "退出"); } } }客户端:
class Program {static Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); static void Main(string[] args) { sock.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8080)); Console.WriteLine("Connect successfully");while (true) { Console.WriteLine("please input the path of the file which you want to send:");string path = Console.ReadLine();try {using (FileStream reader = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.None)) {long send = 0L, length = reader.Length;string sendStr = "namelength," + Path.GetFileName(path) + "," + length.ToString();string fileName = Path.GetFileName(path); sock.Send(Encoding.Default.GetBytes(sendStr));int BufferSize = 1024;byte[] buffer = new byte[32]; sock.Receive(buffer);string mes = Encoding.Default.GetString(buffer);if (mes.Contains("OK")) { Console.WriteLine("Sending file:" + fileName + ".Plz wait...");byte[] fileBuffer = new byte[BufferSize];int read, sent;while ((read = reader.Read(fileBuffer, 0, BufferSize)) != 0) { sent = 0;while ((sent += sock.Send(fileBuffer, sent, read, SocketFlags.None)) < read) { send += (long)sent; } } Console.WriteLine("Send finish.\n"); } } }catch (Exception ex) { Console.WriteLine(ex.Message); } } } }
转载于:https://www.cnblogs.com/weeksun23/archive/2012/01/04/2311978.html
相关资源:c# Socket 多线程 分包 发送/接受数据